445.gobmk
GNU Go authors (in chronological order of contribution) are Man
Lung Li, Wayne Iba, Daniel Bump, David Denholm, Gunnar Farnebäck,
Nils Lohner, Jerome Dumonteil, Tommy Thorn, Nicklas Ekstrand, Inge
Wallin, Thomas Traber, Douglas Ridgway, Teun Burgers, Tanguy Urvoy,
Thien-Thi Nguyen, Heikki Levanto, Mark Vytlacil, Adriaan van
Kessel, Wolfgang Manner, Jens Yllman, Don Dailey, Mans Ullerstam,
Arend Bayer, Trevor Morris, Evan Berggren Daniel, Fernando Portela,
Paul Pogonyshev, S.P. Lee, Stephane Nicolet and Martin
Holters.
(List taken from development page at
http://www.gnu.org/software/gnugo/devel.html)
Artificial intelligence - game playing.
The program plays Go and executes a set of commands to analyze Go positions.
Most input is in "SmartGo Format" (.sgf), a widely used de facto standard representation of Go games. A typical test involves reading in a game to a certain point, then executing a command to analyze the position.
Output is typically an ascii description of a sequence of Go moves.
C
None as of September 2007
Last updated: $Date: 2008-04-12 08:31:17 -0400 (Sat, 12 Apr 2008) $