SPEC Seal of Reviewal

SPECapcSM benchmark v1.0
for 3ds max 3.1


 IntelliStation M Pro 1.8 GHz
 Fire GL4
Submitted by:  IBM
Graphics Composite:  4.8935
CPU Composite:  2.5784
Overall Composite:  3.9078
Submission Date:  Jul 20 2001
Last Updated:  Jul 20 2001
Status: Current
Test Date: Jul 2001
Availability Date:  Jul 2001
Price:  $4,048 (as of August 1 2001)(list)(includes monitor)

Graphics Hardware Configuration
Graphics Accelerator  Fire GL4
Graphics Driver  2066
Total graphics memory  128 MB
Color Depth  32
Overlay/Underlay Buffer  8 + 8 bit
Depth Buffer  24 bit
Stencil Buffer  8 bit
Accumulation Buffer  0 bits
Auxiliary Buffer  0 bits
Other Buffer  0 bits
Display List Memory  virtual
Texture Memory  unified
System Hardware Configuration 
CPU Type  Intel Pentium 4 1.8 GHz
Number of CPUs  1
Floating Point  integrated
Primary Cache (KB)  12KB / 8KB (u-code/D)
Secondary Cache (KB)  256 KB
Tertiary Cache (KB)  
Memory (MB)  512 MB PC800 ECC RDRAM
Page Size (KB)  4096 KB
Disk Size (GB)  15 GB
Disk Manuf / Model  IBM
Disk RPM  7200 RPM
Disk Interface  ATA/100
Disk Controller (opt)  Intergrated
Display Hardware Configuration
Manufacturer/Model  IBM
Resolution  1280 x 1024
Size/Type  17 inch
Refresh Rate  75 Hz
Swap on Vertical Retrace  Off
System Software Configuration
Operating Sytem  Windows NT 4.0 SP5
Window System  Windows NT 4.0
API Vendor/Version  S3. 1.2.2066
Application Version  3.1
Window Width  1280
Window Height  1024
Comments

Graphics Benchmark Description Reference
Time
(Seconds)
Run
Time
(Seconds)
Ratio
stepping through architectural scene with smooth shading (10) 21.562  2.533  8.512
stepping through architectural scene with facet shading (5) 50.844  8.102  6.275
stepping through architectural scene with wireframe shading (10) 33.625  7.711  4.361
playback architectural scene in smooth shading (10) 68.907  8.191  8.413
playback architectural scene in facet shading (1) 170.188  26.779  6.355
playback architectural scene in wireframe shading (2.5) 109.297  25.918  4.217
moving table 1 in maximized viewport for dual planes performance test (10) 4.922  0.982  5.012
moving table 2 in maximized viewport for dual planes performance test (10) 4.969  0.991  5.014
moving table 1 in 4 viewports for dual planes performance test (10) 11.469  5.679  2.020
moving table 2 in 4 viewports for dual planes performance test (10) 11.078  5.678  1.951
stepping through juggler scene with smooth shading (10) 23.250  2.955  7.868
stepping through juggler scene with facet shading (5) 37.453  5.908  6.339
stepping through juggler scene with wireframe shading (10) 23.156  4.837  4.787
playback juggler scene in smooth shading (20) 16.172  2.123  7.618
playback juggler scene in facet shading (2) 30.750  5.277  5.827
playback juggler scene in wireframe shading (20) 16.094  4.226  3.808
stepping through landscape scene with smooth shading (5) 43.484  7.431  5.852
stepping through landscape scene with facet shading (1) 91.672  20.8  4.407
stepping through landscape scene with wireframe shading (5) 47.187  13.219  3.570
playback landscape scene in smooth shading (5) 64.016  14.801  4.325
playback landscape scene in facet shading (1) 166.265  44.995  3.695
playback landscape scene in wireframe shading (5) 93.734  28.431  3.297
adjusting lights (10) 49.750  7.17  6.939
navigating viewport (80) 85.535  16.9189  5.056
stepping through particle scene with low particle count (5) 6.047  3.956  1.529
CPU Benchmark Description Reference
Time
(Seconds)
Run
Time
(Seconds)
Ratio
stepping through particle scene with high particle count (1) 101.531  90.2  1.126
playback particle scene in smooth shading (10) 62.812  47.398  1.325
playback particle scene in facet shading (1) 74.485  49.701  1.499
playback particle scene in wireframe shading (10) 63.094  47.218  1.336
enlarging grid 1 (10) 31.266  10.795  2.896
enlarging grid 2 (10) 42.094  13.93  3.022
displacing grid 1 (10) 24.672  9.433  2.615
displacing grid 2 (10) 26.265  9.684  2.712
rendering one frame (40) 306.250  139.912  2.189
alternatingly selecting 2 objects (40) 17.265  4.296  4.019

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