------------ Viewset: DX-06 Test Number 1: Weight 40 ------------ Viewperf Version 6.1.2 Viewperf Arguments -mesh dx2 -cp VERTEX -zb -nil 1 -rm TMESH -mp 12 -xws 700 -yws 700 -grab grab.scr Month 11 Day 21 Year 2000 Host WILMA Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 7 Model 0 Stepping 5 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version unknown OpenGL Vendor S3 OpenGL Version 1.2.2046 OpenGL Extensions GL_ARB_multitexture GL_ARB_transpose_matrix GL_EXT_422_pixels GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_subtable GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture3D GL_EXT_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_clip_check GL_IBM_cull_vertex GL_IBM_load_named_matrix GL_IBM_multi_draw_arrays GL_IBM_multimode_draw_arrays GL_IBM_pixel_filter_hint GL_IBM_occlusion_cull GL_IBM_rasterpos_clip GL_IBM_rescale_normal GL_IBM_texture_clamp_nodraw GL_IBM_texture_mirrored_repeat GL_IBM_vertex_array_lists GL_IBM_YCbCr GL_SGI_texture_color_table GL_SUN_vertex GL_Autodesk_valid_back_buffer_hint GL_WIN_swap_hint GL_KTX_buffer_region GL_DIMD_YUV OpenGL Renderer Fire GL23 P4 OpenGL Client Vendor S3 OpenGL Client Version 1.2.2046 OpenGL Client Extensions GL_ARB_multitexture GL_ARB_transpose_matrix GL_EXT_422_pixels GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_subtable GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture3D GL_EXT_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_clip_check GL_IBM_cull_vertex GL_IBM_load_named_matrix GL_IBM_multi_draw_arrays GL_IBM_multimode_draw_arrays GL_IBM_pixel_filter_hint GL_IBM_occlusion_cull GL_IBM_rasterpos_clip GL_IBM_rescale_normal GL_IBM_texture_clamp_nodraw GL_IBM_texture_mirrored_repeat GL_IBM_vertex_array_lists GL_IBM_YCbCr GL_SGI_texture_color_table GL_SUN_vertex GL_Autodesk_valid_back_buffer_hint GL_WIN_swap_hint GL_KTX_buffer_region GL_DIMD_YUV GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 8 Accum Red Size 0 Accum Green Size 0 Accum Blue Size 0 Accum Alpha Size 0 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 700 Window Height (pixels) 700 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 2 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dx2 Input Mode -mh Minimum Test Period 12.000000 Number of Frames 0 Number of Primitives 2928 Number of Vertices per Frame 280608 Number of Vertices per Primitive 95.836066 Toggle Mode NONE Batching Count 0 Render Mode TMESH Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 1 Number of Local Lights 0 Color Material Enable TRUE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 323, Test period: 11.827000 (sec) 27.3 frames/sec -- -mh dx2 -rm TMESH -mp 12 -cp VERTEX -ir -zb -nil 1 -xws 700 -yws 700 -vz Writing PNG file '..\results\dx\dx1.png'...done. Writing PNG file '..\results\dx\dx1Full.png'...done. ============================================================= ------------ Viewset: DX-06 Test Number 2: Weight 20 ------------ Viewperf Version 6.1.2 Viewperf Arguments -mesh dx2 -cp VERTEX -zb -nil 1 -rm LINE -mp 12 -xws 700 -yws 700 -grab grab.scr Month 11 Day 21 Year 2000 Host WILMA Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 7 Model 0 Stepping 5 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version unknown OpenGL Vendor S3 OpenGL Version 1.2.2046 OpenGL Extensions GL_ARB_multitexture GL_ARB_transpose_matrix GL_EXT_422_pixels GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_subtable GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture3D GL_EXT_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_clip_check GL_IBM_cull_vertex GL_IBM_load_named_matrix GL_IBM_multi_draw_arrays GL_IBM_multimode_draw_arrays GL_IBM_pixel_filter_hint GL_IBM_occlusion_cull GL_IBM_rasterpos_clip GL_IBM_rescale_normal GL_IBM_texture_clamp_nodraw GL_IBM_texture_mirrored_repeat GL_IBM_vertex_array_lists GL_IBM_YCbCr GL_SGI_texture_color_table GL_SUN_vertex GL_Autodesk_valid_back_buffer_hint GL_WIN_swap_hint GL_KTX_buffer_region GL_DIMD_YUV OpenGL Renderer Fire GL23 P4 OpenGL Client Vendor S3 OpenGL Client Version 1.2.2046 OpenGL Client Extensions GL_ARB_multitexture GL_ARB_transpose_matrix GL_EXT_422_pixels GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_subtable GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture3D GL_EXT_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_clip_check GL_IBM_cull_vertex GL_IBM_load_named_matrix GL_IBM_multi_draw_arrays GL_IBM_multimode_draw_arrays GL_IBM_pixel_filter_hint GL_IBM_occlusion_cull GL_IBM_rasterpos_clip GL_IBM_rescale_normal GL_IBM_texture_clamp_nodraw GL_IBM_texture_mirrored_repeat GL_IBM_vertex_array_lists GL_IBM_YCbCr GL_SGI_texture_color_table GL_SUN_vertex GL_Autodesk_valid_back_buffer_hint GL_WIN_swap_hint GL_KTX_buffer_region GL_DIMD_YUV GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 8 Accum Red Size 0 Accum Green Size 0 Accum Blue Size 0 Accum Alpha Size 0 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 700 Window Height (pixels) 700 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 2 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dx2 Input Mode -mh Minimum Test Period 12.000000 Number of Frames 0 Number of Primitives 2928 Number of Vertices per Frame 280608 Number of Vertices per Primitive 95.836066 Toggle Mode NONE Batching Count 0 Render Mode LINE Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 1 Number of Local Lights 0 Color Material Enable TRUE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 328, Test period: 11.977000 (sec) 27.4 frames/sec -- -mh dx2 -rm LINE -mp 12 -cp VERTEX -ir -zb -nil 1 -xws 700 -yws 700 -vz Writing PNG file '..\results\dx\dx2.png'...done. Writing PNG file '..\results\dx\dx2Full.png'...done. ============================================================= ------------ Viewset: DX-06 Test Number 3: Weight 10 ------------ Viewperf Version 6.1.2 Viewperf Arguments -mesh dx2 -cp VERTEX -zb -nil 1 -rm TMESH -displaylist -mp 12 -xws 700 -yws 700 -grab grab.scr Month 11 Day 21 Year 2000 Host WILMA Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 7 Model 0 Stepping 5 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version unknown OpenGL Vendor S3 OpenGL Version 1.2.2046 OpenGL Extensions GL_ARB_multitexture GL_ARB_transpose_matrix GL_EXT_422_pixels GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_subtable GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture3D GL_EXT_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_clip_check GL_IBM_cull_vertex GL_IBM_load_named_matrix GL_IBM_multi_draw_arrays GL_IBM_multimode_draw_arrays GL_IBM_pixel_filter_hint GL_IBM_occlusion_cull GL_IBM_rasterpos_clip GL_IBM_rescale_normal GL_IBM_texture_clamp_nodraw GL_IBM_texture_mirrored_repeat GL_IBM_vertex_array_lists GL_IBM_YCbCr GL_SGI_texture_color_table GL_SUN_vertex GL_Autodesk_valid_back_buffer_hint GL_WIN_swap_hint GL_KTX_buffer_region GL_DIMD_YUV OpenGL Renderer Fire GL23 P4 OpenGL Client Vendor S3 OpenGL Client Version 1.2.2046 OpenGL Client Extensions GL_ARB_multitexture GL_ARB_transpose_matrix GL_EXT_422_pixels GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_subtable GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture3D GL_EXT_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_clip_check GL_IBM_cull_vertex GL_IBM_load_named_matrix GL_IBM_multi_draw_arrays GL_IBM_multimode_draw_arrays GL_IBM_pixel_filter_hint GL_IBM_occlusion_cull GL_IBM_rasterpos_clip GL_IBM_rescale_normal GL_IBM_texture_clamp_nodraw GL_IBM_texture_mirrored_repeat GL_IBM_vertex_array_lists GL_IBM_YCbCr GL_SGI_texture_color_table GL_SUN_vertex GL_Autodesk_valid_back_buffer_hint GL_WIN_swap_hint GL_KTX_buffer_region GL_DIMD_YUV GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 8 Accum Red Size 0 Accum Green Size 0 Accum Blue Size 0 Accum Alpha Size 0 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 700 Window Height (pixels) 700 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 2 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dx2 Input Mode -mh Minimum Test Period 12.000000 Number of Frames 0 Number of Primitives 2928 Number of Vertices per Frame 280608 Number of Vertices per Primitive 95.836066 Toggle Mode NONE Batching Count 0 Render Mode TMESH Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List TRUE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 1 Number of Local Lights 0 Color Material Enable TRUE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 0.531 sec (DL Build) -- -mh dx2 -rm TMESH -mp 12 -cp VERTEX -ir -dl -zb -nil 1 -xws 700 -yws 700 -vz Number of frames run: 668, Test period: 11.978000 (sec) 55.8 frames/sec -- -mh dx2 -rm TMESH -mp 12 -cp VERTEX -ir -dl -zb -nil 1 -xws 700 -yws 700 -vz Writing PNG file '..\results\dx\dx3.png'...done. Writing PNG file '..\results\dx\dx3Full.png'...done. ============================================================= Number of pixels different: 0 Percentage pixels different: 0.000000 % ------------ Viewset: DX-06 Test Number 4: Weight 8 Viewperf Version 6.1.2 Viewperf Arguments -mesh dx2 -cp VERTEX -zb -nil 1 -rm POINT -mp 12 -xws 700 -yws 700 -grab grab.scr Month 11 Day 21 Year 2000 Host WILMA Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 7 Model 0 Stepping 5 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version unknown OpenGL Vendor S3 OpenGL Version 1.2.2046 OpenGL Extensions GL_ARB_multitexture GL_ARB_transpose_matrix GL_EXT_422_pixels GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_subtable GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture3D GL_EXT_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_clip_check GL_IBM_cull_vertex GL_IBM_load_named_matrix GL_IBM_multi_draw_arrays GL_IBM_multimode_draw_arrays GL_IBM_pixel_filter_hint GL_IBM_occlusion_cull GL_IBM_rasterpos_clip GL_IBM_rescale_normal GL_IBM_texture_clamp_nodraw GL_IBM_texture_mirrored_repeat GL_IBM_vertex_array_lists GL_IBM_YCbCr GL_SGI_texture_color_table GL_SUN_vertex GL_Autodesk_valid_back_buffer_hint GL_WIN_swap_hint GL_KTX_buffer_region GL_DIMD_YUV OpenGL Renderer Fire GL23 P4 OpenGL Client Vendor S3 OpenGL Client Version 1.2.2046 OpenGL Client Extensions GL_ARB_multitexture GL_ARB_transpose_matrix GL_EXT_422_pixels GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_subtable GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture3D GL_EXT_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_clip_check GL_IBM_cull_vertex GL_IBM_load_named_matrix GL_IBM_multi_draw_arrays GL_IBM_multimode_draw_arrays GL_IBM_pixel_filter_hint GL_IBM_occlusion_cull GL_IBM_rasterpos_clip GL_IBM_rescale_normal GL_IBM_texture_clamp_nodraw GL_IBM_texture_mirrored_repeat GL_IBM_vertex_array_lists GL_IBM_YCbCr GL_SGI_texture_color_table GL_SUN_vertex GL_Autodesk_valid_back_buffer_hint GL_WIN_swap_hint GL_KTX_buffer_region GL_DIMD_YUV GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 8 Accum Red Size 0 Accum Green Size 0 Accum Blue Size 0 Accum Alpha Size 0 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 700 Window Height (pixels) 700 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 2 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dx2 Input Mode -mh Minimum Test Period 12.000000 Number of Frames 0 Number of Primitives 2928 Number of Vertices per Frame 280608 Number of Vertices per Primitive 95.836066 Toggle Mode NONE Batching Count 0 Render Mode POINT Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 1 Number of Local Lights 0 Color Material Enable TRUE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 331, Test period: 12.057000 (sec) 27.5 frames/sec -- -mh dx2 -rm POINT -mp 12 -cp VERTEX -ir -zb -nil 1 -xws 700 -yws 700 -vz Writing PNG file '..\results\dx\dx4.png'...done. Writing PNG file '..\results\dx\dx4Full.png'...done. ============================================================= ------------ Viewset: DX-06 Test Number 5: Weight 5 ------------ Viewperf Version 6.1.2 Viewperf Arguments -mesh dx2 -cp VERTEX -zb -nil 1 -rm LINE -displaylist -mp 12 -xws 700 -yws 700 -grab grab.scr Month 11 Day 21 Year 2000 Host WILMA Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 7 Model 0 Stepping 5 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version unknown OpenGL Vendor S3 OpenGL Version 1.2.2046 OpenGL Extensions GL_ARB_multitexture GL_ARB_transpose_matrix GL_EXT_422_pixels GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_subtable GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture3D GL_EXT_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_clip_check GL_IBM_cull_vertex GL_IBM_load_named_matrix GL_IBM_multi_draw_arrays GL_IBM_multimode_draw_arrays GL_IBM_pixel_filter_hint GL_IBM_occlusion_cull GL_IBM_rasterpos_clip GL_IBM_rescale_normal GL_IBM_texture_clamp_nodraw GL_IBM_texture_mirrored_repeat GL_IBM_vertex_array_lists GL_IBM_YCbCr GL_SGI_texture_color_table GL_SUN_vertex GL_Autodesk_valid_back_buffer_hint GL_WIN_swap_hint GL_KTX_buffer_region GL_DIMD_YUV OpenGL Renderer Fire GL23 P4 OpenGL Client Vendor S3 OpenGL Client Version 1.2.2046 OpenGL Client Extensions GL_ARB_multitexture GL_ARB_transpose_matrix GL_EXT_422_pixels GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_subtable GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture3D GL_EXT_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_clip_check GL_IBM_cull_vertex GL_IBM_load_named_matrix GL_IBM_multi_draw_arrays GL_IBM_multimode_draw_arrays GL_IBM_pixel_filter_hint GL_IBM_occlusion_cull GL_IBM_rasterpos_clip GL_IBM_rescale_normal GL_IBM_texture_clamp_nodraw GL_IBM_texture_mirrored_repeat GL_IBM_vertex_array_lists GL_IBM_YCbCr GL_SGI_texture_color_table GL_SUN_vertex GL_Autodesk_valid_back_buffer_hint GL_WIN_swap_hint GL_KTX_buffer_region GL_DIMD_YUV GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 8 Accum Red Size 0 Accum Green Size 0 Accum Blue Size 0 Accum Alpha Size 0 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 700 Window Height (pixels) 700 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 2 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dx2 Input Mode -mh Minimum Test Period 12.000000 Number of Frames 0 Number of Primitives 2928 Number of Vertices per Frame 280608 Number of Vertices per Primitive 95.836066 Toggle Mode NONE Batching Count 0 Render Mode LINE Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List TRUE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 1 Number of Local Lights 0 Color Material Enable TRUE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 0.540 sec (DL Build) -- -mh dx2 -rm LINE -mp 12 -cp VERTEX -ir -dl -zb -nil 1 -xws 700 -yws 700 -vz Number of frames run: 537, Test period: 12.037000 (sec) 44.6 frames/sec -- -mh dx2 -rm LINE -mp 12 -cp VERTEX -ir -dl -zb -nil 1 -xws 700 -yws 700 -vz Writing PNG file '..\results\dx\dx5.png'...done. Writing PNG file '..\results\dx\dx5Full.png'...done. ============================================================= Number of pixels different: 0 Percentage pixels different: 0.000000 % ------------ Viewset: DX-06 Test Number 6: Weight 5 ------------ Viewperf Version 6.1.2 Viewperf Arguments -mesh dx2 -cp VERTEX -zb -nil 1 -rm TMESH -facetnormal -mp 12 -xws 700 -yws 700 -grab grab.scr Month 11 Day 21 Year 2000 Host WILMA Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 7 Model 0 Stepping 5 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version unknown OpenGL Vendor S3 OpenGL Version 1.2.2046 OpenGL Extensions GL_ARB_multitexture GL_ARB_transpose_matrix GL_EXT_422_pixels GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_subtable GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture3D GL_EXT_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_clip_check GL_IBM_cull_vertex GL_IBM_load_named_matrix GL_IBM_multi_draw_arrays GL_IBM_multimode_draw_arrays GL_IBM_pixel_filter_hint GL_IBM_occlusion_cull GL_IBM_rasterpos_clip GL_IBM_rescale_normal GL_IBM_texture_clamp_nodraw GL_IBM_texture_mirrored_repeat GL_IBM_vertex_array_lists GL_IBM_YCbCr GL_SGI_texture_color_table GL_SUN_vertex GL_Autodesk_valid_back_buffer_hint GL_WIN_swap_hint GL_KTX_buffer_region GL_DIMD_YUV OpenGL Renderer Fire GL23 P4 OpenGL Client Vendor S3 OpenGL Client Version 1.2.2046 OpenGL Client Extensions GL_ARB_multitexture GL_ARB_transpose_matrix GL_EXT_422_pixels GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_subtable GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture3D GL_EXT_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_clip_check GL_IBM_cull_vertex GL_IBM_load_named_matrix GL_IBM_multi_draw_arrays GL_IBM_multimode_draw_arrays GL_IBM_pixel_filter_hint GL_IBM_occlusion_cull GL_IBM_rasterpos_clip GL_IBM_rescale_normal GL_IBM_texture_clamp_nodraw GL_IBM_texture_mirrored_repeat GL_IBM_vertex_array_lists GL_IBM_YCbCr GL_SGI_texture_color_table GL_SUN_vertex GL_Autodesk_valid_back_buffer_hint GL_WIN_swap_hint GL_KTX_buffer_region GL_DIMD_YUV GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 8 Accum Red Size 0 Accum Green Size 0 Accum Blue Size 0 Accum Alpha Size 0 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 700 Window Height (pixels) 700 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 2 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dx2 Input Mode -mh Minimum Test Period 12.000000 Number of Frames 0 Number of Primitives 2928 Number of Vertices per Frame 280608 Number of Vertices per Primitive 95.836066 Toggle Mode NONE Batching Count 0 Render Mode TMESH Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 1 Number of Local Lights 0 Color Material Enable TRUE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals TRUE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 398, Test period: 12.027000 (sec) 33.1 frames/sec -- -mh dx2 -rm TMESH -mp 12 -cp VERTEX -ir -zb -nil 1 -fn -xws 700 -yws 700 -vz Writing PNG file '..\results\dx\dx6.png'...done. Writing PNG file '..\results\dx\dx6Full.png'...done. ============================================================= ------------ Viewset: DX-06 Test Number 7: Weight 5 ------------ Viewperf Version 6.1.2 Viewperf Arguments -mesh dx2 -cp VERTEX -zb -nil 1 -rm TMESH -pp -mp 12 -xws 700 -yws 700 -grab grab.scr Month 11 Day 21 Year 2000 Host WILMA Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 7 Model 0 Stepping 5 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version unknown OpenGL Vendor S3 OpenGL Version 1.2.2046 OpenGL Extensions GL_ARB_multitexture GL_ARB_transpose_matrix GL_EXT_422_pixels GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_subtable GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture3D GL_EXT_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_clip_check GL_IBM_cull_vertex GL_IBM_load_named_matrix GL_IBM_multi_draw_arrays GL_IBM_multimode_draw_arrays GL_IBM_pixel_filter_hint GL_IBM_occlusion_cull GL_IBM_rasterpos_clip GL_IBM_rescale_normal GL_IBM_texture_clamp_nodraw GL_IBM_texture_mirrored_repeat GL_IBM_vertex_array_lists GL_IBM_YCbCr GL_SGI_texture_color_table GL_SUN_vertex GL_Autodesk_valid_back_buffer_hint GL_WIN_swap_hint GL_KTX_buffer_region GL_DIMD_YUV OpenGL Renderer Fire GL23 P4 OpenGL Client Vendor S3 OpenGL Client Version 1.2.2046 OpenGL Client Extensions GL_ARB_multitexture GL_ARB_transpose_matrix GL_EXT_422_pixels GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_subtable GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture3D GL_EXT_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_clip_check GL_IBM_cull_vertex GL_IBM_load_named_matrix GL_IBM_multi_draw_arrays GL_IBM_multimode_draw_arrays GL_IBM_pixel_filter_hint GL_IBM_occlusion_cull GL_IBM_rasterpos_clip GL_IBM_rescale_normal GL_IBM_texture_clamp_nodraw GL_IBM_texture_mirrored_repeat GL_IBM_vertex_array_lists GL_IBM_YCbCr GL_SGI_texture_color_table GL_SUN_vertex GL_Autodesk_valid_back_buffer_hint GL_WIN_swap_hint GL_KTX_buffer_region GL_DIMD_YUV GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 8 Accum Red Size 0 Accum Green Size 0 Accum Blue Size 0 Accum Alpha Size 0 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 700 Window Height (pixels) 700 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 2 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dx2 Input Mode -mh Minimum Test Period 12.000000 Number of Frames 0 Number of Primitives 2928 Number of Vertices per Frame 280608 Number of Vertices per Primitive 95.836066 Toggle Mode NONE Batching Count 0 Render Mode TMESH Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable TRUE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 1 Number of Local Lights 0 Color Material Enable TRUE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 328, Test period: 11.967000 (sec) 27.4 frames/sec -- -mh dx2 -rm TMESH -mp 12 -cp VERTEX -ir -zb -nil 1 -pp -xws 700 -yws 700 -vz Writing PNG file '..\results\dx\dx7.png'...done. Writing PNG file '..\results\dx\dx7Full.png'...done. ============================================================= ------------ Viewset: DX-06 Test Number 8: Weight 2.5 ------------ Viewperf Version 6.1.2 Viewperf Arguments -mesh dx2 -cp VERTEX -zb -nil 1 -rm TMESH -lighttwoside -mp 12 -xws 700 -yws 700 -grab grab.scr Month 11 Day 21 Year 2000 Host WILMA Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 7 Model 0 Stepping 5 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version unknown OpenGL Vendor S3 OpenGL Version 1.2.2046 OpenGL Extensions GL_ARB_multitexture GL_ARB_transpose_matrix GL_EXT_422_pixels GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_subtable GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture3D GL_EXT_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_clip_check GL_IBM_cull_vertex GL_IBM_load_named_matrix GL_IBM_multi_draw_arrays GL_IBM_multimode_draw_arrays GL_IBM_pixel_filter_hint GL_IBM_occlusion_cull GL_IBM_rasterpos_clip GL_IBM_rescale_normal GL_IBM_texture_clamp_nodraw GL_IBM_texture_mirrored_repeat GL_IBM_vertex_array_lists GL_IBM_YCbCr GL_SGI_texture_color_table GL_SUN_vertex GL_Autodesk_valid_back_buffer_hint GL_WIN_swap_hint GL_KTX_buffer_region GL_DIMD_YUV OpenGL Renderer Fire GL23 P4 OpenGL Client Vendor S3 OpenGL Client Version 1.2.2046 OpenGL Client Extensions GL_ARB_multitexture GL_ARB_transpose_matrix GL_EXT_422_pixels GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_subtable GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture3D GL_EXT_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_clip_check GL_IBM_cull_vertex GL_IBM_load_named_matrix GL_IBM_multi_draw_arrays GL_IBM_multimode_draw_arrays GL_IBM_pixel_filter_hint GL_IBM_occlusion_cull GL_IBM_rasterpos_clip GL_IBM_rescale_normal GL_IBM_texture_clamp_nodraw GL_IBM_texture_mirrored_repeat GL_IBM_vertex_array_lists GL_IBM_YCbCr GL_SGI_texture_color_table GL_SUN_vertex GL_Autodesk_valid_back_buffer_hint GL_WIN_swap_hint GL_KTX_buffer_region GL_DIMD_YUV GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 8 Accum Red Size 0 Accum Green Size 0 Accum Blue Size 0 Accum Alpha Size 0 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 700 Window Height (pixels) 700 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 2 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dx2 Input Mode -mh Minimum Test Period 12.000000 Number of Frames 0 Number of Primitives 2928 Number of Vertices per Frame 280608 Number of Vertices per Primitive 95.836066 Toggle Mode NONE Batching Count 0 Render Mode TMESH Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 1 Number of Local Lights 0 Color Material Enable TRUE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable TRUE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 328, Test period: 11.967000 (sec) 27.4 frames/sec -- -mh dx2 -rm TMESH -mp 12 -cp VERTEX -ir -zb -nil 1 -l2s -xws 700 -yws 700 -vz Writing PNG file '..\results\dx\dx8.png'...done. Writing PNG file '..\results\dx\dx8Full.png'...done. ============================================================= ------------ Viewset: DX-06 Test Number 9: Weight 2.5 ------------ Viewperf Version 6.1.2 Viewperf Arguments -mesh dx2 -cp VERTEX -zb -nil 1 -rm TMESH -clip -mp 12 -xws 700 -yws 700 -grab grab.scr Month 11 Day 21 Year 2000 Host WILMA Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 7 Model 0 Stepping 5 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version unknown OpenGL Vendor S3 OpenGL Version 1.2.2046 OpenGL Extensions GL_ARB_multitexture GL_ARB_transpose_matrix GL_EXT_422_pixels GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_subtable GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture3D GL_EXT_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_clip_check GL_IBM_cull_vertex GL_IBM_load_named_matrix GL_IBM_multi_draw_arrays GL_IBM_multimode_draw_arrays GL_IBM_pixel_filter_hint GL_IBM_occlusion_cull GL_IBM_rasterpos_clip GL_IBM_rescale_normal GL_IBM_texture_clamp_nodraw GL_IBM_texture_mirrored_repeat GL_IBM_vertex_array_lists GL_IBM_YCbCr GL_SGI_texture_color_table GL_SUN_vertex GL_Autodesk_valid_back_buffer_hint GL_WIN_swap_hint GL_KTX_buffer_region GL_DIMD_YUV OpenGL Renderer Fire GL23 P4 OpenGL Client Vendor S3 OpenGL Client Version 1.2.2046 OpenGL Client Extensions GL_ARB_multitexture GL_ARB_transpose_matrix GL_EXT_422_pixels GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_subtable GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture3D GL_EXT_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_clip_check GL_IBM_cull_vertex GL_IBM_load_named_matrix GL_IBM_multi_draw_arrays GL_IBM_multimode_draw_arrays GL_IBM_pixel_filter_hint GL_IBM_occlusion_cull GL_IBM_rasterpos_clip GL_IBM_rescale_normal GL_IBM_texture_clamp_nodraw GL_IBM_texture_mirrored_repeat GL_IBM_vertex_array_lists GL_IBM_YCbCr GL_SGI_texture_color_table GL_SUN_vertex GL_Autodesk_valid_back_buffer_hint GL_WIN_swap_hint GL_KTX_buffer_region GL_DIMD_YUV GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 8 Accum Red Size 0 Accum Green Size 0 Accum Blue Size 0 Accum Alpha Size 0 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 700 Window Height (pixels) 700 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 2 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dx2 Input Mode -mh Minimum Test Period 12.000000 Number of Frames 0 Number of Primitives 2928 Number of Vertices per Frame 280608 Number of Vertices per Primitive 95.836066 Toggle Mode NONE Batching Count 0 Render Mode TMESH Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry TRUE Walkthrough Mode FALSE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 1 Number of Local Lights 0 Color Material Enable TRUE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 331, Test period: 12.067000 (sec) 27.4 frames/sec -- -mh dx2 -rm TMESH -mp 12 -cp VERTEX -ir -zb -nil 1 -c -xws 700 -yws 700 -vz Writing PNG file '..\results\dx\dx9.png'...done. Writing PNG file '..\results\dx\dx9Full.png'...done. ============================================================= ------------ Viewset: DX-06 Test Number 10: Weight 2 ------------ Viewperf Version 6.1.2 Viewperf Arguments -mesh dx2 -cp VERTEX -zb -nil 1 -rm POINT -displaylist -mp 12 -xws 700 -yws 700 -grab grab.scr Month 11 Day 21 Year 2000 Host WILMA Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 7 Model 0 Stepping 5 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version unknown OpenGL Vendor S3 OpenGL Version 1.2.2046 OpenGL Extensions GL_ARB_multitexture GL_ARB_transpose_matrix GL_EXT_422_pixels GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_subtable GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture3D GL_EXT_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_clip_check GL_IBM_cull_vertex GL_IBM_load_named_matrix GL_IBM_multi_draw_arrays GL_IBM_multimode_draw_arrays GL_IBM_pixel_filter_hint GL_IBM_occlusion_cull GL_IBM_rasterpos_clip GL_IBM_rescale_normal GL_IBM_texture_clamp_nodraw GL_IBM_texture_mirrored_repeat GL_IBM_vertex_array_lists GL_IBM_YCbCr GL_SGI_texture_color_table GL_SUN_vertex GL_Autodesk_valid_back_buffer_hint GL_WIN_swap_hint GL_KTX_buffer_region GL_DIMD_YUV OpenGL Renderer Fire GL23 P4 OpenGL Client Vendor S3 OpenGL Client Version 1.2.2046 OpenGL Client Extensions GL_ARB_multitexture GL_ARB_transpose_matrix GL_EXT_422_pixels GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_color_subtable GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture3D GL_EXT_texture_color_table GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_clip_check GL_IBM_cull_vertex GL_IBM_load_named_matrix GL_IBM_multi_draw_arrays GL_IBM_multimode_draw_arrays GL_IBM_pixel_filter_hint GL_IBM_occlusion_cull GL_IBM_rasterpos_clip GL_IBM_rescale_normal GL_IBM_texture_clamp_nodraw GL_IBM_texture_mirrored_repeat GL_IBM_vertex_array_lists GL_IBM_YCbCr GL_SGI_texture_color_table GL_SUN_vertex GL_Autodesk_valid_back_buffer_hint GL_WIN_swap_hint GL_KTX_buffer_region GL_DIMD_YUV GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 8 Accum Red Size 0 Accum Green Size 0 Accum Blue Size 0 Accum Alpha Size 0 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 700 Window Height (pixels) 700 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 2 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dx2 Input Mode -mh Minimum Test Period 12.000000 Number of Frames 0 Number of Primitives 2928 Number of Vertices per Frame 280608 Number of Vertices per Primitive 95.836066 Toggle Mode NONE Batching Count 0 Render Mode POINT Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List TRUE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 1 Number of Local Lights 0 Color Material Enable TRUE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE User Clip Plane FALSE Material Changes Disabled FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 0.531 sec (DL Build) -- -mh dx2 -rm POINT -mp 12 -cp VERTEX -ir -dl -zb -nil 1 -xws 700 -yws 700 -vz Number of frames run: 799, Test period: 11.997000 (sec) 66.6 frames/sec -- -mh dx2 -rm POINT -mp 12 -cp VERTEX -ir -dl -zb -nil 1 -xws 700 -yws 700 -vz Writing PNG file '..\results\dx\dx10.png'...done. Writing PNG file '..\results\dx\dx10Full.png'...done. ============================================================= Number of pixels different: 0 Percentage pixels different: 0.000000 %