!------------------------------------------------------!
! Configuration Data -- edit as required               !
!                                                      !
! Multiple-line values may be entered by appending     !
! sequential numerals to the key, starting from 0,     !
! like this:                                           !
! maya50.config.comment0 = First comment line      !
! maya50.config.comment1 = Second comment line     !
!------------------------------------------------------!
maya50.config.system_id = Fujitsu Siemens CELSIUS M430 3.4F GHz NVIDIA Quadro FX1300
maya50.config.system_id.short = Fujitsu Siemens CELSIUS M430 3.4F GHz NVIDIA Quadro FX1300
maya50.config.hw.cpu = Intel Pentium 4 3.4F GHz, Intel EM64T
maya50.config.hw.num_cpus = 1
maya50.config.hw.l1_cache = 12 K (u-code) / 16 K (D)
maya50.config.hw.l2_cache = 1024 K
maya50.config.hw.l3_cache = 0
maya50.config.hw.memory = 1024 MB PC2-4200 DDR2 SDRAM, ECC
maya50.config.hw.page_size = 4096
maya50.config.graphics.accelerator = nVIDIA Quadro FX1300
maya50.config.graphics.color_depth = 32 bits
maya50.config.graphics.overlay_underlay = 16/0 + 16/0 bits
maya50.config.graphics.depth_buffer = 24 bits
maya50.config.graphics.stencil_buffer = 8 bits
maya50.config.graphics.accum_buffer = 0 bits
maya50.config.graphics.other_buffer = 0 bits
maya50.config.graphics.dl_memory = Virtual
maya50.config.graphics.texture_memory = Unified
maya50.config.graphics.display_model = Fujitsu Siemens Monitor CRT 17" SCENICVIEW B772-1
maya50.config.graphics.screen_width = 1280
maya50.config.graphics.screen_height = 1024
maya50.config.graphics.display_size = 17inch
maya50.config.graphics.refresh_rate = 75 Hz
maya50.config.graphics.swap_on_retrace = Off
maya50.config.disk.size = 80 GB
maya50.config.disk.model = Maxtor Calypso 80 GB
maya50.config.disk.RPM = 7200
maya50.config.disk.interface = Serial ATA
maya50.config.disk.controller = integrated
maya50.config.sw.os_version = Microsoft Windows XP Professional SP1
maya50.config.sw.os = Microsoft Windows XP
maya50.config.sw.windows_system = Windows
maya50.config.sw.api_vendor = NVIDIA CORPORATION
maya50.config.sw.api_version = OpenGL 1.5
maya50.config.sw.api_extensions = GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NVX_ycrcb GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint  
maya50.config.sw.graphics_driver = 6.14.10.6085
maya50.config.sw.app_version = 5.0
maya50.config.sw.app_build = 200304010010
maya50.config.submission_date = Sep 17 2004
maya50.config.test_date = Sep 2004
maya50.config.submittor = Fujitsu Siemens
maya50.config.availability = Aug 2004
maya50.config.price = 2,189 (as of 9/29/2004) (street) (includes monitor)
maya50.config.comment0 = For information about Fujitsu Siemens Computers in your country please see: http://www.fujitsu-siemens.com/countries
maya50.config.comment1 = OpenGL configuration was set to Maya
maya50.config.submissiontype = Single Supplier
!------------------------------------------------------!
! Score Data                                           !
! Do not edit any portion of this file after this line !
!------------------------------------------------------!
maya50.result.score =     3.40
maya50.result.CPU_composite =     2.18
maya50.result.I/O_composite =     2.46
maya50.result.GFX_composite =     4.05
maya50.result.werewolf.project.time = 4.80
maya50.result.werewolf.gfx.wireframe.time = 4.96
maya50.result.werewolf.gfx.smoothshaded.time = 6.88
maya50.result.werewolf.texturedownload.time = 16.04
maya50.result.werewolf.gfx.textured.time = 8.77
maya50.result.werewolf.gfx.texturedselected.time = 10.93
maya50.result.werewolf.gfxtexturedhilited.time = 14.70
maya50.result.hand.project.time = 30.01
maya50.result.hand.gfx.wireframe.time = 1.21
maya50.result.hand.gfx.smoothshaded.time = 4.75
maya50.result.hand.texturedownload.time = 0.06
maya50.result.hand.gfx.textured.time = 4.74
maya50.result.hand.gfx.texturedselected.time = 5.76
maya50.result.hand.gfxtexturedhilited.time = 6.07
maya50.result.insect.project.time = 2.97
maya50.result.insect.gfx.wireframe.time = 39.24
maya50.result.insect.gfx.smoothshaded.time = 69.54
maya50.result.insect.texturedownload.time = 5.80
maya50.result.insect.gfx.textured.time = 118.27
maya50.result.insect.gfx.texturedselected.time = 129.48
maya50.result.insect.gfxtexturedhilited.time = 142.68
maya50.result.squid.project.time = 3.10
maya50.result.squid.gfx.wireframe.time = 6.91
maya50.result.squid.gfx.smoothshaded.time = 11.15
maya50.result.squid.texturedownload.time = 27.24
maya50.result.squid.gfx.textured.time = 14.80
maya50.result.squid.gfx.texturedselected.time = 16.10
maya50.result.squid.gfxtexturedhilited.time = 17.54
maya50.result.handdef.project.time = 30.75
maya50.result.handdef.cpu.deformation.time = 1264.90
!------------------------------------------------------!
!                          END                         !
!------------------------------------------------------!

