SPECapcSM for Maya® 5

Explanation of Fields

SPECapcSM Information

Frequently Asked Questions

Reasons to Join the SPECapc Benchmarking Effort

SPECapc Project Committee Rules



SPECapc for Maya® 5 was developed by Alias in cooperation with SPECapc. It includes four scenarios created in Maya 5 that enable users to evaluate scene drawing and playback performance, CPU-intensive operations, and standard I/O performance.

Each of the four models - a werewolf, human hand, insect and squid - are rendered and displayed in the five different modes used in Maya 5: wireframe, Gouraud-shaded, texture, texture highlighted with a wireframe mesh, and texture selected (texture with wireframe mesh and control points). The benchmark is unique in its ability to test performance for large texture sizes and multiple viewports.

SPECapc for Maya 5 consists of 30 individual tests, 27 of which are run three times. The final scoring is based 70 percent on graphics, 20 percent on CPU performance, and 10 percent on I/O.

The reference system for computing the normalized ratio is a 1.50GHz Pentium 4 running Windows 2000 SP3 with 1GB of PC800 ECC RDRAM, an NVIDIA Quadro2 Pro graphics card, and a 20GB ATA/100 hard drive.

A fully licensed, released version of Maya 5 is required.

Alias web site

The Benchmark

SPECapcSM for Maya® 5
**New Benchmark**


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