 SPECapcSM benchmark v1.0 for Pro/ENGINEER 2000i2
 SPECapcSM benchmark v1.0 for Pro/ENGINEER 2000i2| Compaq Evo W6000 Workstation 2.4GHz nVIDIA Quadro4 900XGL |  | ||||
|---|---|---|---|---|---|
| Graphics | Non-Graphics | ||||
| Shaded Composite | 6.54 | Wireframe Composite | 5.16 | (0) Startup and Load | 2.50 | 
| (4) Shaded-Small Window | 6.32 | (1) Wireframe | 5.05 | (17) Remaining Operations | 2.92 | 
| (5) Shaded | 6.30 | (2) Wireframe-Smooth | 4.95 |   | |
| (6) Shaded-Clipped | 7.28 | (3) Wireframe-Depth Cue | 5.50 | ||
| (7) Shaded-Transparent | 6.30 | Other Composite | 5.86 | ||
| Sub Assembly Composite | 5.00 | (12) No Skins: FASTHLR-No Hidden | 5.93 | ||
| (8) FASTHLR-Hidden | 5.07 | (13) No Skins: Shaded | 6.54 | ||
| (9) FASTHLR-No Hidden | 4.98 | (14) No Skins: Shadedw/Level of Detail | 5.78 | ||
| (10) Shaded | 4.87 | (15) Multiple Lights | 8.19 | ||
| (11) Shaded w/Edges | 5.10 | (16) GAUSS | 3.77 | ||
| nVIDIA Quadro4 900XGL | Intel Xeon 2.4 GHz | Microsoft Windows 2000 Service Pack 2.0 | |||
| 32 bits | 1 | Windows | |||
| 16/0 + 16/0 bits | 12k (u-code) / 8k (D) | NVIDIA CORPORATION / 1.2 | |||
| 24 bits | 512k | GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_S3_s3tc GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_cube_map GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_HP_occlusion_test GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_evaluators GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint | |||
| 8 bits | 0 | 6.13.10.2914 | |||
| 0 | 512MB PC800 ECC RDRAM | 2000i2 | |||
| 
 | 2048 | 2000370 | |||
| 0 bits | 20 GB | Display applet set to Pro Engineer setting. System can be ordered from either a sales represenatative or by calling 1-800-888-5858. | |||
| Virtual Memory | Western Digital WD200BB | ||||
| 110MB | 7200 | ||||
| Compaq p720 | ATA/100 | ||||
| 1280 x 1024 | Integrated | ||||
| 17" | 
 | ||||
| 75 Hz | |||||
| Off | |||||
| Submitted By: | hp | Submittal Date: | 17-May-2002 | ||
| Test Date: | 17-May-2002 | Availability: | May-2002 | Price: | $3,715 (as of May 17 2002)(list)(includes monitor) | 
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