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Standard Performance Evaluation Corporation

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Autodesk 3ds Max viewset (3dsmax-05)

The 3dsmax-05 viewset was created from traces of the graphics workload generated by 3ds Max 2016 using the default Nitrous DX11 driver.

The models for this viewset came from the SPECapc for 3ds Max 2015 benchmark and other sources. In order to best approximate real-world use cases, several tests incorporate multiple viewsets on screen, each using a different rendering method. The styles of rendering in the viewset reflect those most commonly used in major markets, including realistic, shaded and wireframe. Some lesser-used but interesting rendering modes such as facets, graphite and clay are also incorporated. The animations in the viewset are a combination of model spin and camera fly-through, depending on the model.

Test 

Weight 

Description 

9.52

Architecture, shaded

9.52

Architecture, graphite 

9.52

Space, wireframe

9.52

Space, clay

5

9.52

Underwater, wireframe

6

9.52

Underwater, shaded

9.52

Huge fish, wireframe

8

9.52

Huge fish, shaded

9

9.52

Office, realistic

10

9.52

Office, shaded

11

4.80

Office, realistic, materials

 

Models from the SPECapc for 3ds Max 2015 benchmark were used to create many of the traces, and those were contributed by various sources, including:

o   Autodesk

o   Mike ORourke of Fritz Studio (www.fritzstudio.com)

o   Andy Murdock of Lots of Robots (www.lotsofrobots.com)

o   Gary M. Davis of visualZ (www.visualz.com)

o   Zack Baker

 

The architectural model of an office building was contributed by Nvidia.