------------ Viewset: DX-05 Viewset version: 1.0 Test Number 1: Weight 40 ------------ Viewperf Version 6.1.1 Viewperf Arguments -mesh dx -cp VERTEX -zb -nil 1 -rm TMESH -grab grab.scr Month 3 Day 1 Year 2000 Host GAJ Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 6 Model 8 Stepping 3 Host CPU Count unknown Host Memory Size (MB) 511 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version NEC TE4 Series Display Driver Version: 2.8.526.302A OpenGL Vendor NEC CORPORATION OpenGL Version 1.1 2.8(526.302A) OpenGL Extensions GL_EXT_abgr GL_EXT_bgra OpenGL Renderer TE4 Installed Renderer OpenGL Client Vendor NEC CORPORATION OpenGL Client Version 1.1 2.8(526.302A) OpenGL Client Extensions GL_EXT_abgr GL_EXT_bgra GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 700 Window Height (pixels) 700 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 1 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dx Input Mode -mh Minimum Test Period 10.000000 Number of Frames 0 Number of Primitives 976 Number of Vertices per Frame 93536 Number of Vertices per Primitive 95.836066 Toggle Mode NONE Batching Count 0 Render Mode TMESH Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 1 Number of Local Lights 0 Color Material Enable TRUE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 609, Test period: 9.975000 (sec) 61.1 frames/sec -- -mh dx -rm TMESH -cp VERTEX -ir -zb -nil 1 -vz Writing PNG file '..\results\dx\dx1.png'...done. Writing PNG file '..\results\dx\dx1Full.png'...done. ============================================================= ------------ Viewset: DX-05 Viewset version: 1.0 Test Number 2: Weight 20 ------------ Viewperf Version 6.1.1 Viewperf Arguments -mesh dx -cp VERTEX -zb -nil 1 -rm LINE -grab grab.scr Month 3 Day 1 Year 2000 Host GAJ Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 6 Model 8 Stepping 3 Host CPU Count unknown Host Memory Size (MB) 511 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version NEC TE4 Series Display Driver Version: 2.8.526.302A OpenGL Vendor NEC CORPORATION OpenGL Version 1.1 2.8(526.302A) OpenGL Extensions GL_EXT_abgr GL_EXT_bgra OpenGL Renderer TE4 Installed Renderer OpenGL Client Vendor NEC CORPORATION OpenGL Client Version 1.1 2.8(526.302A) OpenGL Client Extensions GL_EXT_abgr GL_EXT_bgra GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 700 Window Height (pixels) 700 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 1 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dx Input Mode -mh Minimum Test Period 10.000000 Number of Frames 0 Number of Primitives 976 Number of Vertices per Frame 93536 Number of Vertices per Primitive 95.836066 Toggle Mode NONE Batching Count 0 Render Mode LINE Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 1 Number of Local Lights 0 Color Material Enable TRUE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 621, Test period: 9.974000 (sec) 62.3 frames/sec -- -mh dx -rm LINE -cp VERTEX -ir -zb -nil 1 -vz Writing PNG file '..\results\dx\dx2.png'...done. Writing PNG file '..\results\dx\dx2Full.png'...done. ============================================================= ------------ Viewset: DX-05 Viewset version: 1.0 Test Number 3: Weight 10 ------------ Viewperf Version 6.1.1 Viewperf Arguments -mesh dx -cp VERTEX -zb -nil 1 -rm TMESH -displaylist -grab grab.scr Month 3 Day 1 Year 2000 Host GAJ Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 6 Model 8 Stepping 3 Host CPU Count unknown Host Memory Size (MB) 511 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version NEC TE4 Series Display Driver Version: 2.8.526.302A OpenGL Vendor NEC CORPORATION OpenGL Version 1.1 2.8(526.302A) OpenGL Extensions GL_EXT_abgr GL_EXT_bgra OpenGL Renderer TE4 Installed Renderer OpenGL Client Vendor NEC CORPORATION OpenGL Client Version 1.1 2.8(526.302A) OpenGL Client Extensions GL_EXT_abgr GL_EXT_bgra GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 700 Window Height (pixels) 700 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 1 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dx Input Mode -mh Minimum Test Period 10.000000 Number of Frames 0 Number of Primitives 976 Number of Vertices per Frame 93536 Number of Vertices per Primitive 95.836066 Toggle Mode NONE Batching Count 0 Render Mode TMESH Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List TRUE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 1 Number of Local Lights 0 Color Material Enable TRUE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 0.0500 sec (DL Build) -- -mh dx -rm TMESH -cp VERTEX -ir -dl -zb -nil 1 -vz Number of frames run: 1196, Test period: 9.954000 (sec) 120. frames/sec -- -mh dx -rm TMESH -cp VERTEX -ir -dl -zb -nil 1 -vz Writing PNG file '..\results\dx\dx3.png'...done. Writing PNG file '..\results\dx\dx3Full.png'...done. ============================================================= Number of pixels different: 0 Percentage pixels different: 0.000000 % ------------ Viewset: DX-05 Viewset version: 1.0 Test Number 4: Weight 8 Viewperf Version 6.1.1 Viewperf Arguments -mesh dx -cp VERTEX -zb -nil 1 -rm POINT -grab grab.scr Month 3 Day 1 Year 2000 Host GAJ Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 6 Model 8 Stepping 3 Host CPU Count unknown Host Memory Size (MB) 511 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version NEC TE4 Series Display Driver Version: 2.8.526.302A OpenGL Vendor NEC CORPORATION OpenGL Version 1.1 2.8(526.302A) OpenGL Extensions GL_EXT_abgr GL_EXT_bgra OpenGL Renderer TE4 Installed Renderer OpenGL Client Vendor NEC CORPORATION OpenGL Client Version 1.1 2.8(526.302A) OpenGL Client Extensions GL_EXT_abgr GL_EXT_bgra GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 700 Window Height (pixels) 700 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 1 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dx Input Mode -mh Minimum Test Period 10.000000 Number of Frames 0 Number of Primitives 976 Number of Vertices per Frame 93536 Number of Vertices per Primitive 95.836066 Toggle Mode NONE Batching Count 0 Render Mode POINT Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 1 Number of Local Lights 0 Color Material Enable TRUE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 609, Test period: 9.965000 (sec) 61.1 frames/sec -- -mh dx -rm POINT -cp VERTEX -ir -zb -nil 1 -vz Writing PNG file '..\results\dx\dx4.png'...done. Writing PNG file '..\results\dx\dx4Full.png'...done. ============================================================= ------------ Viewset: DX-05 Viewset version: 1.0 Test Number 5: Weight 5 ------------ Viewperf Version 6.1.1 Viewperf Arguments -mesh dx -cp VERTEX -zb -nil 1 -rm LINE -displaylist -grab grab.scr Month 3 Day 1 Year 2000 Host GAJ Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 6 Model 8 Stepping 3 Host CPU Count unknown Host Memory Size (MB) 511 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version NEC TE4 Series Display Driver Version: 2.8.526.302A OpenGL Vendor NEC CORPORATION OpenGL Version 1.1 2.8(526.302A) OpenGL Extensions GL_EXT_abgr GL_EXT_bgra OpenGL Renderer TE4 Installed Renderer OpenGL Client Vendor NEC CORPORATION OpenGL Client Version 1.1 2.8(526.302A) OpenGL Client Extensions GL_EXT_abgr GL_EXT_bgra GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 700 Window Height (pixels) 700 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 1 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dx Input Mode -mh Minimum Test Period 10.000000 Number of Frames 0 Number of Primitives 976 Number of Vertices per Frame 93536 Number of Vertices per Primitive 95.836066 Toggle Mode NONE Batching Count 0 Render Mode LINE Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List TRUE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 1 Number of Local Lights 0 Color Material Enable TRUE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 0.0600 sec (DL Build) -- -mh dx -rm LINE -cp VERTEX -ir -dl -zb -nil 1 -vz Number of frames run: 1153, Test period: 9.935000 (sec) 116. frames/sec -- -mh dx -rm LINE -cp VERTEX -ir -dl -zb -nil 1 -vz Writing PNG file '..\results\dx\dx5.png'...done. Writing PNG file '..\results\dx\dx5Full.png'...done. ============================================================= Number of pixels different: 0 Percentage pixels different: 0.000000 % ------------ Viewset: DX-05 Viewset version: 1.0 Test Number 6: Weight 5 ------------ Viewperf Version 6.1.1 Viewperf Arguments -mesh dx -cp VERTEX -zb -nil 1 -rm TMESH -facetnormal -grab grab.scr Month 3 Day 1 Year 2000 Host GAJ Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 6 Model 8 Stepping 3 Host CPU Count unknown Host Memory Size (MB) 511 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version NEC TE4 Series Display Driver Version: 2.8.526.302A OpenGL Vendor NEC CORPORATION OpenGL Version 1.1 2.8(526.302A) OpenGL Extensions GL_EXT_abgr GL_EXT_bgra OpenGL Renderer TE4 Installed Renderer OpenGL Client Vendor NEC CORPORATION OpenGL Client Version 1.1 2.8(526.302A) OpenGL Client Extensions GL_EXT_abgr GL_EXT_bgra GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 700 Window Height (pixels) 700 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 1 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dx Input Mode -mh Minimum Test Period 10.000000 Number of Frames 0 Number of Primitives 976 Number of Vertices per Frame 93536 Number of Vertices per Primitive 95.836066 Toggle Mode NONE Batching Count 0 Render Mode TMESH Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 1 Number of Local Lights 0 Color Material Enable TRUE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals TRUE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 780, Test period: 10.005000 (sec) 78.0 frames/sec -- -mh dx -rm TMESH -cp VERTEX -ir -zb -nil 1 -fn -vz Writing PNG file '..\results\dx\dx6.png'...done. Writing PNG file '..\results\dx\dx6Full.png'...done. ============================================================= ------------ Viewset: DX-05 Viewset version: 1.0 Test Number 7: Weight 5 ------------ Viewperf Version 6.1.1 Viewperf Arguments -mesh dx -cp VERTEX -zb -nil 1 -rm TMESH -pp -grab grab.scr Month 3 Day 1 Year 2000 Host GAJ Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 6 Model 8 Stepping 3 Host CPU Count unknown Host Memory Size (MB) 511 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version NEC TE4 Series Display Driver Version: 2.8.526.302A OpenGL Vendor NEC CORPORATION OpenGL Version 1.1 2.8(526.302A) OpenGL Extensions GL_EXT_abgr GL_EXT_bgra OpenGL Renderer TE4 Installed Renderer OpenGL Client Vendor NEC CORPORATION OpenGL Client Version 1.1 2.8(526.302A) OpenGL Client Extensions GL_EXT_abgr GL_EXT_bgra GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 700 Window Height (pixels) 700 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 1 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dx Input Mode -mh Minimum Test Period 10.000000 Number of Frames 0 Number of Primitives 976 Number of Vertices per Frame 93536 Number of Vertices per Primitive 95.836066 Toggle Mode NONE Batching Count 0 Render Mode TMESH Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable TRUE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 1 Number of Local Lights 0 Color Material Enable TRUE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 627, Test period: 9.954000 (sec) 63.0 frames/sec -- -mh dx -rm TMESH -cp VERTEX -ir -zb -nil 1 -pp -vz Writing PNG file '..\results\dx\dx7.png'...done. Writing PNG file '..\results\dx\dx7Full.png'...done. ============================================================= ------------ Viewset: DX-05 Viewset version: 1.0 Test Number 8: Weight 2.5 ------------ Viewperf Version 6.1.1 Viewperf Arguments -mesh dx -cp VERTEX -zb -nil 1 -rm TMESH -lighttwoside -grab grab.scr Month 3 Day 1 Year 2000 Host GAJ Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 6 Model 8 Stepping 3 Host CPU Count unknown Host Memory Size (MB) 511 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version NEC TE4 Series Display Driver Version: 2.8.526.302A OpenGL Vendor NEC CORPORATION OpenGL Version 1.1 2.8(526.302A) OpenGL Extensions GL_EXT_abgr GL_EXT_bgra OpenGL Renderer TE4 Installed Renderer OpenGL Client Vendor NEC CORPORATION OpenGL Client Version 1.1 2.8(526.302A) OpenGL Client Extensions GL_EXT_abgr GL_EXT_bgra GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 700 Window Height (pixels) 700 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 1 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dx Input Mode -mh Minimum Test Period 10.000000 Number of Frames 0 Number of Primitives 976 Number of Vertices per Frame 93536 Number of Vertices per Primitive 95.836066 Toggle Mode NONE Batching Count 0 Render Mode TMESH Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 1 Number of Local Lights 0 Color Material Enable TRUE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable TRUE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 621, Test period: 9.944000 (sec) 62.4 frames/sec -- -mh dx -rm TMESH -cp VERTEX -ir -zb -nil 1 -l2s -vz Writing PNG file '..\results\dx\dx8.png'...done. Writing PNG file '..\results\dx\dx8Full.png'...done. ============================================================= ------------ Viewset: DX-05 Viewset version: 1.0 Test Number 9: Weight 2.5 ------------ Viewperf Version 6.1.1 Viewperf Arguments -mesh dx -cp VERTEX -zb -nil 1 -rm TMESH -clip -grab grab.scr Month 3 Day 1 Year 2000 Host GAJ Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 6 Model 8 Stepping 3 Host CPU Count unknown Host Memory Size (MB) 511 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version NEC TE4 Series Display Driver Version: 2.8.526.302A OpenGL Vendor NEC CORPORATION OpenGL Version 1.1 2.8(526.302A) OpenGL Extensions GL_EXT_abgr GL_EXT_bgra OpenGL Renderer TE4 Installed Renderer OpenGL Client Vendor NEC CORPORATION OpenGL Client Version 1.1 2.8(526.302A) OpenGL Client Extensions GL_EXT_abgr GL_EXT_bgra GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 700 Window Height (pixels) 700 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 1 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dx Input Mode -mh Minimum Test Period 10.000000 Number of Frames 0 Number of Primitives 976 Number of Vertices per Frame 93536 Number of Vertices per Primitive 95.836066 Toggle Mode NONE Batching Count 0 Render Mode TMESH Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry TRUE Walkthrough Mode FALSE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 1 Number of Local Lights 0 Color Material Enable TRUE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 604, Test period: 10.305000 (sec) 58.6 frames/sec -- -mh dx -rm TMESH -cp VERTEX -ir -zb -nil 1 -c -vz Writing PNG file '..\results\dx\dx9.png'...done. Writing PNG file '..\results\dx\dx9Full.png'...done. ============================================================= ------------ Viewset: DX-05 Viewset version: 1.0 Test Number 10: Weight 2 ------------ Viewperf Version 6.1.1 Viewperf Arguments -mesh dx -cp VERTEX -zb -nil 1 -rm POINT -displaylist -grab grab.scr Month 3 Day 1 Year 2000 Host GAJ Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 5) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 6 Model 8 Stepping 3 Host CPU Count unknown Host Memory Size (MB) 511 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version NEC TE4 Series Display Driver Version: 2.8.526.302A OpenGL Vendor NEC CORPORATION OpenGL Version 1.1 2.8(526.302A) OpenGL Extensions GL_EXT_abgr GL_EXT_bgra OpenGL Renderer TE4 Installed Renderer OpenGL Client Vendor NEC CORPORATION OpenGL Client Version 1.1 2.8(526.302A) OpenGL Client Extensions GL_EXT_abgr GL_EXT_bgra GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 8 Green Size 8 Blue Size 8 Alpha Size 0 Accum Red Size 16 Accum Green Size 16 Accum Blue Size 16 Accum Alpha Size 16 Depth Size 24 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 700 Window Height (pixels) 700 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 1 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File dx Input Mode -mh Minimum Test Period 10.000000 Number of Frames 0 Number of Primitives 976 Number of Vertices per Frame 93536 Number of Vertices per Primitive 95.836066 Toggle Mode NONE Batching Count 0 Render Mode POINT Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List TRUE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode FALSE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 1 Number of Local Lights 0 Color Material Enable TRUE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 0.0500 sec (DL Build) -- -mh dx -rm POINT -cp VERTEX -ir -dl -zb -nil 1 -vz Number of frames run: 1083, Test period: 10.025000 (sec) 108. frames/sec -- -mh dx -rm POINT -cp VERTEX -ir -dl -zb -nil 1 -vz Writing PNG file '..\results\dx\dx10.png'...done. Writing PNG file '..\results\dx\dx10Full.png'...done. ============================================================= Number of pixels different: 0 Percentage pixels different: 0.000000 %