UGS NX 3 (ugnx-01)
The ugnx-01 viewset is based on traces of the UGS NX 3 application. The traces represent very large models, some approaching 800MB of data per frame.
The new benchmark resulted from a collaborative effort among the automotive industry, UGS and SPEC/GPC.
State changes such as those executed by the application -- including matrix, material, light and line-stipple changes -- are included throughout the rendering of the model. All state changes are derived from a trace of the running application. The state changes put considerably more stress on graphics subsystems than the simple geometry dumps found in older viewsets.
Mirroring the application, this viewset uses a mix of glDrawArrays and display lists to pass data through the OpenGL API.
Test
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Weight
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Description
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1
|
9
|
SUV engine, anti-aliased wireframe, 3.9M vertices |
2
|
9
|
SUV engine, wireframe, 7.8M vertices |
3
|
9
|
SUV engine, shaded, 16M vertices |
4
|
9
|
SUV engine, shaded w/edges, 16.7M vertices |
5
|
9
|
SUV engine, shaded w/6 lights, 10.3M vertices |
6
|
9
|
Engine cooling, shaded, 29M vertices |
7
|
9
|
Engine cooling, shaded w/6 lights, 29M vertices |
8
|
9
|
Body parts, shaded, 8.7M vertices |
9
|
9
|
Body parts, anti-aliased wireframe, 14.9M vertices |
10 |
9 |
Body parts, shaded w/edges, 30M vertices |
11 |
10 |
Body parts, shaded w/6 lights, 14.9M vertices |
|