SPECviewperf® 2020 Results

http://www.spec.org/gwpg

Composite Scores

SPECviewperf measures the frame rate, or frames per second (FPS), at which your graphics card can render scenes across a wide variety of applications and usage models. Each viewset represents an application or a usage model, and each composite score below is based on a weighted geometric mean of many different scenes and rendering modes.

Composites by Viewset

To explore a viewset in more detail, including the measured frame rate for each test of which the composite score is comprised, click on the viewset name in the menu to the left.

ViewsetComposite ScoreWindow
catia-0667.303800 x 2120
creo-0384.793800 x 2120
energy-0320.193800 x 2120
maya-06299.563800 x 2120
medical-0336.903800 x 2120
snx-04356.113800 x 2120
solidworks-07163.333800 x 2120

Benchmark Information

Benchmark
NameSPECviewperf® 2020 Benchmark
Version2020.3.0
Submission
Test DateTue Jan 11 2022 21:17:07 GMT-0500 (Eastern Standard Time)
Submission CandidateYes
Submitting CompanyLenovo
CommentsV-sync = Disabled, Graphics Driver = nvidia-driver-495 (proprietary)

System Configuration

Workstation
ManufacturerLENOVO
Model2020WS
ManufacturerLENOVO
VersionS07KT25A
Build Number5.10.0-1055-oem
OS NameUbuntu 20.04.3 LTS
Graphics
NameNVIDIA RTX A6000
Driver Version495.46
DPI96 (Scale Factor: 100%)
Processor
NameAMD Ryzen Threadripper PRO 3995WX 64-Cores
Address Width64-bit
Nominal Clock Speed4308 MHz
Number Of Cores64
Number Of Logical Processors128
Memory
DIMM NamePhysical Memory
Memory Capacity125 GB
Disk Drives
Drive ModelHL-DT-ST_DVDROM_DUE1N
Drive Capacity1024.00 GB
Drive ModelSAMSUNG MZVL2512HCJQ-000L7
Drive Capacity476.94 GB
Display
LEN LEN P27u-103840 x 2160

catia-06

The catia-06 viewset was created from traces of the graphics workload generated by the CATIA V5 and 3DEXPERIENCE CATIA applications from Dassault Systèmes. Model sizes range from 5.1 to 21 million vertices. The viewset includes several rendering modes supported by the application, including anti-aliasing, shaded, and shaded with edges.

catia-06 composite score: 67.30

The composite score is a weighted geometric mean of the subtest scores. See the table below for subtest weights and FPS scores for this run.

Subtest results

Click on each thumbnail image below to display the subtest's screen grab.

IndexDescriptionWeightFPS
1

Catia V5 loft jet - shaded with edges

14.2812.95
2

Catia V5 loft jet - shaded with material

14.2845.18
3

Catia V5 ICD car - shaded with edges

01271.23
4

Catia V5 ICD car - multiple views, shaded with edges

14.28635.01
5

Catia 3Dexperience jet engine - shaded

14.2929.48
6

Catia 3Dexperience loft jet - shaded with edges

14.2980.64
7

Catia 3Dexperience ICD car - shaded with edges

14.2971.38
8

Catia 3Dexperience ICD car - multiple views, shaded with edges

14.2999.25


The results table above includes the details about each test within a viewset. Viewsets are often comprised of many tests which produce a frame rate. Frame rate is computed as the average Frames Per Second (FPS), or the total number of frames rendered divided by the time in seconds to render those frames. These FPS values are then used to compute the composite score using the weights for each test.



Screen Grabs Folder
Text Log File
XML Result File

creo-03

The creo-03 viewset was created from traces of the graphics workload generated by the Creo 4™ application from PTC. Model sizes range from 20 to 48 million vertices. The viewsets include numerous rendering modes supported by the application. Order-independent transparency is enabled for all models with transparent components.

creo-03 composite score: 84.79

The composite score is a weighted geometric mean of the subtest scores. See the table below for subtest weights and FPS scores for this run.

Subtest results

Click on each thumbnail image below to display the subtest's screen grab.

IndexDescriptionWeightFPS
1

Scorpion, Shaded with Reflections, SSAO, Bump map, Transparency with color, 8x AA

8.3358.69
2

Submarine, Shaded with Reflections, SSAO, Bump map, Image Background, 4x AA

8.3338.21
3

World Car, Shaded with Reflections, SSAO, Bump map, Transparency with color, 8x AA

8.3438.91
4

World Car, Shaded, no AA

10131.39
5

Scorpion, Shaded no AA

10286.80
6

Submarine, Shaded 4x AA

10128.52
7

World Car, Shaded with Edges, 4xAA

1068.65
8

Scorpion, Shaded with Edges, no AA

1094.93
9

Submarine, Shaded with High Quality Edges, 8x AA

1041.23
10

World Car, Hidden Lines, no AA

3.75131.47
11

Scorpion, Hidden Lines, 8xAA

3.75110.19
12

Submarine, No-Hidden, no AA

3.7571.75
13

Scorpion, No-Hidden, 8xAA

3.75132.44


The results table above includes the details about each test within a viewset. Viewsets are often comprised of many tests which produce a frame rate. Frame rate is computed as the average Frames Per Second (FPS), or the total number of frames rendered divided by the time in seconds to render those frames. These FPS values are then used to compute the composite score using the weights for each test.



Screen Grabs Folder
Text Log File
XML Result File

energy-03

The energy-03 viewset is based on rendering techniques used by the open-source OpendTect seismic visualization application. Similar to medical imaging such as MRI or CT, geophysical surveys generate image slices through the subsurface that are built into a 3D grid. Volume rendering provides a 2D projection of this 3D volumetric grid for further analysis and interpretation. In addition to the volume rendering, the test includes both inline and crossline planes (slices in the X and Y planes). Also, for some subtests, “horizons” are present – these are geological strata boundaries of interest, generated by exploration geophysicists, and are rendered using textured triangle strips. The 3D datasets used in this viewset are real-world seismic datasets found at https://wiki.seg.org/wiki/Open_data". They were translated from their native SEG-Y format and compressed using JPEG-2000. Note: subtests 3 and 6 will have a score of 0.01 on GPUs with less than 3584MB (3.5GB) of framebuffer memory.

energy-03 composite score: 20.19

The composite score is a weighted geometric mean of the subtest scores. See the table below for subtest weights and FPS scores for this run.

Subtest results

Click on each thumbnail image below to display the subtest's screen grab.

IndexDescriptionWeightFPS
1

Blake Ridge volume (1307x95x1300) and horizons

16.6733.14
2

F3 Netherlands volume (950x450x462) and horizons

16.6712.04
3

Opunake volume (1949x731x1130)

16.6714.33
4

Blake ridge volume (with animated clipping plane) and horizons

16.6741.34
5

F3 Netherlands volume (with animated clipping plane) and horizons

16.6615.44
6

Opunake volume (with animated clipping plane)

16.6618.57


The results table above includes the details about each test within a viewset. Viewsets are often comprised of many tests which produce a frame rate. Frame rate is computed as the average Frames Per Second (FPS), or the total number of frames rendered divided by the time in seconds to render those frames. These FPS values are then used to compute the composite score using the weights for each test.



Screen Grabs Folder
Text Log File
XML Result File

maya-06

The maya-06 viewset was created from traces of the graphics workload generated by the Maya 2019 application from Autodesk. The viewset includes numerous rendering modes supported by the application, including shaded mode, ambient occlusion, multi-sample antialiasing, and transparency. All tests are rendered using Viewport 2.0.

maya-06 composite score: 299.56

The composite score is a weighted geometric mean of the subtest scores. See the table below for subtest weights and FPS scores for this run.

Subtest results

Click on each thumbnail image below to display the subtest's screen grab.

IndexDescriptionWeightFPS
1

Toy store, smooth-shaded with wireframe on shaded mode, ambient occlusion, and 4x multisample antialiasing

8.3399.43
2

Toy store, wireframe mode and 8x multisample antialiasing

8.33809.60
3

Jungle escape, smooth-shaded with hardware texture mode, ambient occlusion

12.5113.01
4

Jungle escape, smooth-shaded with hardware texture mode

12.5379.73
5

Sven space, smooth-shaded with hardware texture mode

12.5480.27
6

Sven space, smooth-shaded, ambient occlusion, and 4x multisample antialiasing

8.33141.58
7

HSM satellite, smooth-shaded and 8x multisample antialiasing

8.33654.92
8

Ship splash, smooth-shaded with all lights

12.5554.26
9

Ship splash, wireframe mode and 4x multisample antialiasing

8.34728.63
10

Ship splash, smooth shaded with hardware texture mode, ambient occlusion, and 8x multisample antialiasing

8.3478.68


The results table above includes the details about each test within a viewset. Viewsets are often comprised of many tests which produce a frame rate. Frame rate is computed as the average Frames Per Second (FPS), or the total number of frames rendered divided by the time in seconds to render those frames. These FPS values are then used to compute the composite score using the weights for each test.



Screen Grabs Folder
Text Log File
XML Result File

medical-03

The medical-03 viewset demonstrates the performance of several medical visualization volume rendering techniques. The first is "slice rendering", where many 2D slices are projected through the volume and composited on the screen. The second is "raycasting" where rays are projected through the volume accumulating the final pixel color. Two different transfer functions are used: 1D, where the density is used to look up each voxel color, and 2D, where density and gradient magnitude are used to look up each voxel color. A clipping plane is used in several tests. The Tuvok visualization library is used for rendering.

medical-03 composite score: 36.90

The composite score is a weighted geometric mean of the subtest scores. See the table below for subtest weights and FPS scores for this run.

Subtest results

Click on each thumbnail image below to display the subtest's screen grab.

IndexDescriptionWeightFPS
1

Beating heart, 256x256x32, 1D transfer, slice rendering

10109.51
2

Beating heart, 256x256x32, 1D transfer, raycasting

10352.12
3

Beetle, 832x832x494, 1D transfer, slice rendering

1041.58
4

Beetle, 832x832x494, 1D transfer, raycasting

1069.52
5

Brain, 232x256x192, 2D transfer, raycasting

1034.43
6

Brain, 232x256x192, 2D transfer, raycasting, clipping plane

1041.14
7

Broken arm, 512x512x102, 2D transfer, raycasting

1028.86
8

Broken arm, 512x512x102, 2D transfer, raycasting, clipping plane

1050.82
9

Alligator, 737x511x1536, 2D transfer, raycasting

102.55
10

Alligator, 737x511x1536, 2D transfer, raycasting, clipping plane

107.93


The results table above includes the details about each test within a viewset. Viewsets are often comprised of many tests which produce a frame rate. Frame rate is computed as the average Frames Per Second (FPS), or the total number of frames rendered divided by the time in seconds to render those frames. These FPS values are then used to compute the composite score using the weights for each test.



Screen Grabs Folder
Text Log File
XML Result File

snx-04

The snx-04 viewset was created from traces of the graphics workload generated by the NX 8.0 application from Siemens PLM. Model sizes range from 7.15 to 8.45 million vertices. The viewset includes numerous rendering modes supported by the application, including wireframe, anti-aliasing, shaded, shaded with edges, and studio mode.

snx-04 composite score: 356.11

The composite score is a weighted geometric mean of the subtest scores. See the table below for subtest weights and FPS scores for this run.

Subtest results

Click on each thumbnail image below to display the subtest's screen grab.

IndexDescriptionWeightFPS
1

Powertrain in advanced studio mode

7.5227.84
2

Powertrain in shaded mode

10474.37
3

Powertrain in shaded-with-edges mode

20310.72
4

Powertrain in studio mode

5259.34
5

Powertrain in wireframe mode

7.5416.00
6

SUV in advanced studio mode

7.5338.13
7

SUV in shaded mode

10471.47
8

SUV in shaded-with-edges mode

20335.94
9

SUV in studio mode

5366.51
10

SUV in wireframe mode

7.5479.72


The results table above includes the details about each test within a viewset. Viewsets are often comprised of many tests which produce a frame rate. Frame rate is computed as the average Frames Per Second (FPS), or the total number of frames rendered divided by the time in seconds to render those frames. These FPS values are then used to compute the composite score using the weights for each test.



Screen Grabs Folder
Text Log File
XML Result File

solidworks-07

The solidworks-07 viewset was created from traces of Dassault Systèmes’ SolidWorks 2020 application. Models used in the viewset range in size from 2.1 to 21 million vertices. The viewset includes numerous rendering modes supported by the application, including shaded mode, shaded with edges, ambient occlusion, shaders, and environment maps. Note that this benchmark is not representative of Solidworks 2020 performance if less than 4GB of dedicated GPU memory is present, and should not be used to draw conclusions about Solidworks 2020 application performance with less than 4GB of video RAM.

solidworks-07 composite score: 163.33

The composite score is a weighted geometric mean of the subtest scores. See the table below for subtest weights and FPS scores for this run.

Subtest results

Click on each thumbnail image below to display the subtest's screen grab.

IndexDescriptionWeightFPS
1

Rally car in RealView mode with environment mapping, ambient occlusion, and shadows

10183.57
2

Rally car in shaded-with-edges mode with environment mapping

10266.10
3

Rally car in shaded mode with environment mapping

15299.91
4

Excavator in shaded mode with environment mapping

5314.03
5

Excavator in RealView mode with environment mapping, ambient occlusion, and shadows

15186.08
6

Jet engine in shaded-with-edges mode with environment mapping

10228.83
7

Jet engine in shaded mode with environment mapping

10292.84
8

Jet engine in RealView mode with environment mapping, ambient occlusion, and shadows

10166.16
9

NASA crawler in shaded mode with environment mapping

526.51
10

NASA crawler in shaded-with-edges mode with environment mapping

1020.66


The results table above includes the details about each test within a viewset. Viewsets are often comprised of many tests which produce a frame rate. Frame rate is computed as the average Frames Per Second (FPS), or the total number of frames rendered divided by the time in seconds to render those frames. These FPS values are then used to compute the composite score using the weights for each test.



Screen Grabs Folder
Text Log File
XML Result File