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! Configuration Data -- edit as required                       !
!                                                                             !
! Multiple-line values may be entered by appending     !
! sequential numerals to the key, starting from 0,       !
! like this:                                                                !
! nx3bench.config.comment0 = First comment line      !
! nx3bench.config.comment1 = Second comment line  !
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nx3bench.config.system_id = HP xw4400 Workstation 2.93GHz nVIDIA Quadro FX 3500
nx3bench.config.system_id.short = HP xw4400 Workstation 2.93GHz nVIDIA Quadro FX 3500
nx3bench.config.hw.cpu = Intel Core2 Extreme Processor X6800, 2.93 GHz, 4MB L2, 1066MHz
nx3bench.config.hw.num_cpus = 2 cores, 1 chip, 2 cores/chip
nx3bench.config.hw.l1_cache = 32k (I) / 32k (D)
nx3bench.config.hw.l2_cache = 4096k
nx3bench.config.hw.l3_cache = 0
nx3bench.config.hw.memory = 4GB 667MHz DDR2 ECC (4 x 1GB)
nx3bench.config.hw.page_size = 4096
nx3bench.config.graphics.memory =	256MB
nx3bench.config.hw.cores_per_CPU = 	2
nx3bench.config.graphics.accelerator = 	nVIDIA Quadro FX 3500
nx3bench.config.graphics.color_depth = 	32
nx3bench.config.graphics.overlay_underlay = 	16/0 + 16/0 bits
nx3bench.config.graphics.depth_buffer = 	24 bit
nx3bench.config.graphics.stencil_buffer = 	8 bit
nx3bench.config.graphics.accum_buffer = 	0 bit
nx3bench.config.graphics.aux_buffer = 	0 bit
nx3bench.config.graphics.other_buffer = 	0 bit
nx3bench.config.graphics.dl_memory = 	Virtual Memory
nx3bench.config.graphics.texture_memory = 	Unified
nx3bench.config.graphics.display_model = HP V7650
nx3bench.config.graphics.screen_width = 	1280
nx3bench.config.graphics.screen_height = 	1024
nx3bench.config.graphics.display_size = 	17"
nx3bench.config.graphics.refresh_rate = 	75Hz
nx3bench.config.graphics.swap_on_retrace = 	off
nx3bench.config.disk.size = 	80GB
nx3bench.config.disk.model = 	Samsung HD080HJ
nx3bench.config.disk.RPM = 	7200
nx3bench.config.disk.interface = 	SATA 3G/s
nx3bench.config.disk.controller = 	Integrated
nx3bench.config.sw.os = 	Microsoft Windows XP Professional
nx3bench.config.sw.os_version = 	Service Pack 2
nx3bench.config.sw.windows_system = 	Windows
nx3bench.config.sw.api = 	OpenGL
nx3bench.config.sw.api_vendor = 	NVIDIA CORPORATION
nx3bench.config.sw.api_version = 	2.0.1
nx3bench.config.sw.api_extensions = 	GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint 
nx3bench.config.sw.graphics_driver = 	84.80
nx3bench.config.sw.app_version = 	3
nx3bench.config.sw.app_build = 	3.0.3.2
nx3bench.config.submission_date = 08/04/2006
nx3bench.config.test_date = 	07/2006
nx3bench.config.submitter = 	HP
nx3bench.config.availability = 	08/07/2006
nx3bench.config.price = 	$3,689 (as of 08/07/2006)(list)(includes monitor)
nx3bench.config.comment = 	Driver was set to "Unigraphics" profile. View Frustum Culling was disabled. System can be ordered from HP's web-site (<a href="http://www.hp.com/workstations/index.html">click here</a>) or from an HP workstations sales representative. Driver can be downloaded from HP's website (<a href="http://welcome.hp.com/country/us/en/support.html">click here</a>).
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! Score Data                                                        !	
! Do not edit any portion of this file after this line     !	
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nx3bench.overall.composite = 	5.33
nx3bench.overall.runtime = 	790.06
nx3bench.graphics.composite = 	6.87
nx3bench.graphics.runtime = 	429.35
nx3bench.cpu.composite = 	3.40
nx3bench.cpu.runtime = 	331.33
nx3bench.io.composite = 	4.52
nx3bench.io.runtime = 	29.38
nx3bench.Medium.Model.Shaded =	69.33
nx3bench.Medium.Model.Wire.Frame=	27.09
nx3bench.Large.Shaded =	47.56
nx3bench.Large.Wire.Frame = 	35.62
nx3bench.Large.Shaded.w/edges = 	70.61
nx3bench.Large.Wire.Frame = 	43.73
nx3bench.Total.shaded_edge_off_rotation = 	6.88
nx3bench.Total.shaded_edge_on_rotation = 	6.86
nx3bench.Total.shaded_smooth_edge_on_rotation = 	6.12
nx3bench.Total.shaded_smooth_edge_on_rotation_6lights = 	8.32
nx3bench.total_lights_and_edges_ops = 	7.14
nx3bench.Total.HiddenSurfaceRemoval = 	3.09
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