SPECapcSM for Pro/ENGINEER Wildfire 2.0| 
	 Dell Precision Workstation T7500 3.46GHz nVidia Quadro FX 4800  | 
      
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|---|---|---|---|---|---|
| Graphics_wireframe Composite | 
          3.56  | 
      
	 
       | 
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| 
          Graphics_shaded Composite  | 
      
          6.92  | 
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| 
          CPU Composite  | 
      
          4.32  | 
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| 
          I/O Composite  | 
      
          3.69  | 
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| 
          File Time  | 
      
          4.29  | 
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| 
          (1) toplevel_load_erase_load  | 
      
          7.10  | 
      
          (5) toplevel_graphics  | 
      
          3.83  | 
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| 
          (2) toplevel_regen  | 
      
          4.23  | 
      
          (6) body_fast_hlr  | 
      
          2.50  | 
   ||
| 
          (3) toplevel_retessellation  | 
      
          3.88  | 
      
          (7) iges_import_export  | 
      
          3.65  | 
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| 
          (4) engine_mass_properties  | 
      
          4.26  | 
      
          (8) crankshaft_drawing_and_regen  | 
      
          4.69  | 
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| 
          GRAPHICS HARDWARE CONFIGURATION  | 
      
          SYSTEM HARDWARE CONFIGURATION  | 
      
          SOFTWARE CONFIGURATION  | 
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|---|---|---|---|---|---|
| 
          Graphics Accelerator  | 
      
          nVidia Quadro FX 4800  | 
      
          CPU Type  | 
      
          Intel Xeon X5677  | 
      
          OS  | 
      
          Microsoft Windows XP SP3  | 
   
| 
          Color Depth  | 
      
          32  | 
      
          Number of CPUs  | 
      
          1  | 
      
          Window System  | 
      
          Windows  | 
   
| 
          Overlay / Underlay Buffer  | 
      
          16/0 + 16/0 bits  | 
      
          Primary Cache  | 
      
          32k (I) / 32k (D  | 
      
          API Vendor / version  | 
      
          NVIDIA CORPORATION / 3.0.0  | 
   
| 
          Depth Buffer  | 
      
          24bit  | 
      
          Secondary Cache  | 
      
          1536KB  | 
      
          API Extensions  | 
      
          GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_framebuffer_object GL_ARB_geometry_shader4 GL_ARB_imaging GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control GL_Autodesk_valid_back_buffer_hint  | 
   
| 
          Stencil Buffer  | 
      
          8 bits  | 
      
          Tertiary Cache  | 
      
          12288KB  | 
      
          Graphics Driver  | 
      
          191.87  | 
   
| 
          Accumulation Buffer  | 
      
          0 bits  | 
      
          Memory  | 
      
          4GB DDR3 10600E  | 
      
          Application Version  | 
      
          Wildfire 2  | 
   
| 
          Auxiliary Buffer  | 
      
          0 bits  | 
      
          Page Size  | 
      
          4096  | 
      
          Application Build  | 
      
          M160  | 
   
| 
          Other Buffer  | 
      
          0 bits  | 
      
          Disk Size  | 
      
          250GB  | 
      
          Comments Intel Turbo Boost Mode enabled (up to 3.73GHz) | 
   |
| 
          Display List Memory  | 
      
          Virtual Memory  | 
      
          Disk Manuf / Model  | 
      
          WesternDigital  | 
   ||
| 
          Texture Memory  | 
      
          Unified  | 
      
          Disk RPM  | 
      
          7.2k  | 
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| 
          Display Manuf / Model  | 
      
          Dell E2009W  | 
      
          Disk Interface  | 
      
          SATA  | 
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| 
          Display Resolution  | 
      
          1280 x 1024  | 
      
          Disk Controller (opt)  | 
      
          Integrated  | 
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| 
          Display Size/Type  | 
      
          20"  | 
      
          
  | 
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|   Display
         Refresh Rate 
       | 
      
          60 Hz  | 
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|   Swap
         on Vert Retrace 
       | 
      
          Off  | 
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| Submitted By: | Dell, Inc. | Submittal Date: | 04/02/2010 | System Class: | Single Supplier | 
| Test Date: | 04/01/2010 | Availability: | 04/01/2010 | Price: | $5,899 | 
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